Tag Archives: b.g.s

Adventures with srgraybeard the Thane in Dark Age of Camelot

I think it’s official, I think DAoC is now my favorite mmorpg of all time. I base this realization on the fact that as fun as pvp was, leveling my old toon to 50, doing some pve in the Gaheris server with my new Thane Mr. graybeard is also very enjoyable. In fact, pwning mobs in wow can be tedious and boring, mostly because Blizzard has nerfed the leveling game in order to get people to level up faster on a linear track to the endgame and raiding, with the occasional bout of pvp.

In contrast, pve grinding in DAoC, even at the early levels isn’t as tedious or as bad. Sometimes, if I get bored of smashing mobs with my axe or hammer, I challenge myself and take on a higher level, or walk into a camp where there are a bit high level enemies. Just today I went toe to toe with a yellow colored mob, there’s a certain thrill to winning the mini battle, but my hit points went so low, I thought I’d be visiting the healer for sure. A mmorpg where mobs will actually aggro? Something you see less and less of, especially in wow in the early levels.

I do wish I was already max leveled, so I can group or try to move out to the Frontiers, but since I am sticking with DAoC for the months to come, I guess I might get my chance soon enough. Sorry about my constant comparisons to wow, but other than briefly toying with Aion last week and the days of DDO grouping and the occasional LOTRO indulgence, wow is the mmo I played most prior to my current love affair with DAoC.

There are some things about wow I do like: I like the b.g.s but because the leveling game is so dry, I often am not high level enough in wow to make any significant impact in the b.g.s. I also like the dungeon finder, I think this is a fairly new invention by mmo standards, so DAoC being over 10 years old, I don’t think there is any instance finder to speak of, not that one is truly needed as  you can port to most cities and zones and find an instance pretty easily.

When I think about the fact that I have barely scratched the surface with my thane, it looks as though I will be enjoying DAoC, for as long as I can afford to pay for it, being a p2p game after all.

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Playing a caster in Dark Age of Camelot is an interesting, immersive challenge

it takes practice to have success using a caster class in old DAoC

While most people are playing SWTOR or Skyrim at the conclusion/start of the year, I have returned to the land of Mythic’s Camelot and have been thoroughly enjoying the experience. Well, that’s not exactly 100 percent true, I was a bit frustrated the other night when I rolled my first alt (A spellcaster class, Warlock.)

Mythic offered me 14 free days of re-enlisting bonus, so I gladly jumped back into Ywain, and my old characters were there, my 19 level Berserker, specced out in studded gear, my Savage, my hunter. But after enjoying b.g. action in Thid, it was time to roll a completely different class, because, why not? Half the fun in mmos for me is trying new combinations.

Yet, I found out fairly quickly that it takes so practice and skill to play a Warlock. Unlike other games (Warcraft) where massive amounts of damage can be dealt fairly easily to enemies in PVE, the DAoC spell casters need to tread lightly and really know the spells at their disposal. One irritating aspect of this class is soloing in PVE, even in lower level zones is a dicey proposition, because these characters’ spells can be interrupted by mobs if you pull them close to you, and most spells require a reasonable range to be operated. It takes me longer to attack and defeat a mob in DAoC with a Warlock than it does in other games, but maybe I am not specced 100 percent correctly, who knows? I still have time in the game trial to try out various combos and skills.

DAoC nowadays, as opposed to in the past, has changed as new characters are able to get better gear doing pve and  through questing, and the b.gs. which are a lot of fun also offer ways to get x.p. and really good equipment for pvp, even in lower levels and zones. This October marked the 10th anniversary of this venerable mmo, and though I was not around to play it during the glory days in the early 2000s, and hence have to basis of comparison between the games’ heydays and its current incarnation, I don’t find population to be a major issue, there is always enough people to group with when I am doing the b.g.s.

It was interesting to read this review of the game (written about 4 years following release) from RPG land. It is interesting to note some of the differences between then and now, there were various types of servers to choose from, whereas today most of them are clustered and people play on one main server where all the game’s populations exists. PvP and RvR was always the main draw, though now there are few computer systems that would have trouble running the game. Most players have a high end enough system to play most modern games and DAoC’s graphics are not going to be taxing any systems. Still, I prefer this game to a lot of modern games, simply due to the excitement of the open world pvp and the engrossing lore between the three factions. Can’t wait to try out other classes and races from Midgard, my favorite of the three realms!

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